

Alternative victory conditions for ground combat missions (other than just simply eliminating all alien forces).Friendly local military and law enforcement NPCs present in ground combat.The inclusion of a directional cover system in ground combat.


All terrain in the ground combat maps is destructible. Soldiers can develop their attributes through combat experience. The game utilizes the fundamental mechanics of the early X-COM games, in this case considered to be the real-time global air control and strategic management and research components of the game, coupled with turn-based ground combat where the player controls a squad of soldiers and vehicles against the alien forces. A screenshot of tactical gameplay (alpha version), showing a UFO crashed in a farm
